Trinity Studios
TRINITYGAME FOUNDRY // v0.1
TRINITY STUDIOS INTERNAL LAB

Find the game at the intersection of desire, market and buildability.

This is not a genre quiz. It maps three founders independently, measures consensus and conflict, turns the shared DNA into concept seeds, then subjects the finalists to a market and Kickstarter reality check.

01WANTWould we still love this after 18 months?
02BUILDCan three people create a convincing MVP?
03MARKETIs there evidence that an audience will pay?
Founder DNA
→
Consensus Engine
→
Concept Forge
→
Market Gate
→
MVP Brief
STEP 01

Founder setup

Three separate profiles. Answers stay independent until Analysis.

3 FOUNDERS

Shared constraints

STEP 02

Founder DNA questionnaire

Answer separately. Do not negotiate answers while filling this in.

0%
STEP 03

Trinity DNA

Where the three of you genuinely align — and where a compromise would poison the project.

Shared DNA

Founder divergence

Decision map

ConsensusCompromiseConflict
STEP 04

Concept Forge

Rule-based v0.1 seeds derived from your shared DNA. Later this can be upgraded to an AI concept agent.

Voting

Each founder can independently score every concept from 1–5. Finalists combine founder fit, feasibility and crowdfunding suitability.

STEP 05

Market Validation Room

Do not ask “is the idea cool?” Ask whether evidence says a reachable audience exists and whether Kickstarter can understand the promise.

EVIDENCE > OPINION

Market Gate score

—/100

Research protocol

  1. Comparable games: 10 direct + 10 adjacent titles.
  2. Steam evidence: reviews, price, release timing, CCU proxies, tags, update cadence.
  3. Voice of customer: recurring complaints and “I wish this game had…” patterns.
  4. Crowdfunding: comparable campaigns, goals, backers, average pledge, demo/trailer quality.
  5. Scope: what must exist in the MVP to make the promise believable.
  6. Differentiation: explain the hook in one sentence without naming competitors.

Comparable titles / campaigns

TitleTypePrice / GoalReviews / BackersEvidence

Kill criteria

STEP 06

MVP / Kickstarter Brief

The final output is not “make the whole game.” It is the smallest playable proof that sells the fantasy.